Showing posts with label The Sandman. Show all posts
Showing posts with label The Sandman. Show all posts

Sunday, 2 February 2014

All These Channels and Nothing Worth Watching


To some people “adaption” is a dirty word. The idea of a story told in one medium being transferred to another is seen as a slight on the original. To an extent I can understand this view. Ironically it’s adaptions that slavishly adhere to their source material that tend to fare worse. This tends to be because the people working on the adaption are trying to recreate something using a different set of tools. They want to do the original justice but don’t have the means to do so. A good adaption will take the core concept and story points from their source and rework them in their new medium. Finding new ways to show what makes the original so enjoyable is the sort of approach I think suits adaptions best.
 
While I can understand this feeling it’s not one I tend to agree with. I think if something is adapted well then there’s a point to doing it. It can find new things to say or new ways of saying things the original already said. It can lead to a better understanding of the original. Most importantly no adaption takes anything away from its source material. If it fails the original is still around to be enjoyed.
 
The reason I mention all of this is that I thought it would be a nice change to write about something other than a good or bad comic book. There are loads of comics out there that I think would work well as television shows. Twenty-odd pages a month is rarely enough space for a writer and artist to fit in plot, character development, interesting ideas, and a bit of mystery (all those things that are so important to something being enjoyable). Television adaptions would create opportunities for exploration that comics deny, and would also make more people aware of some very good series.
 
I’ve picked out ten comics, as much because I like round numbers as for anything else, that I think would be interesting TV shows. They are listed below.
 
Fables
Read a review here.
I’m not keen on the comic book but the general idea of it, characters from fables, myths and nursery rhymes are all real, is incredibly strong. Certainly strong enough to support a TV series for a few series. The original plot is a meandering mess though. That would be best left behind. A show showing how Humpty Dumpty gets by living on a farm in North Carolina is what I want, not an attempt at a modern epic.
 
Sandman
Read a review here.
A straight adaption of Sandman could work but it would need a pretty beefy budget. A vaguer adaption would work better, taking the general concept and more interesting characters of the book and doing a show more about dreams and reality than the machinations of Morpheus. The Sandman is often only a bystander in the comic. There’s no reason he couldn’t be someone who appears in a minor role in every episode of a TV series, having his own plot (based on Gaiman’s original) revealed over time.
 
Powers
Superheroes have been popular with moviegoers for over a decade now. There have been successes, like Smallville, and failures, like Heroes from series two onwards, on TV screens during this time. Right now there are no superhero themed shows that mean much to anybody and Powers could change that. It blends superpeople thrills and spills with the police procedural genre and does it well. It works very nicely as a noir flavoured comic but a different tone would probably be needed for television. The basic idea of a police department that focuses on superpeople, and the main characters of Walker and Pilgrim, seem ideal.
 
American Vampire
A new strain of vampire (an American vampire, obvs) is created in nineteenth century America. The comic follows that strain, in the form of first-of-the-new-breed Skinner Sweet, through the following decades. It might sound a little True Blood but it needn’t be. The focus being on a new kind of vampire, rather than the love lives of vamps that must adhere to the rules we’ve all become familiar with from fiction, would set it apart, as would the historical setting.
 
Ignition City
Read a review here.
I noted when I wrote about this that it felt as though Warren Ellis had treated it like a TV show. At only five issues long there are loads of things about this world that aren’t explored in enough detail. The book is set on a steampunk island that used to be a rocket base, an interesting location for a TV show (it strikes me as very BBC Three). In just five issues Ellis created a cast of characters that you could easily imagine interacting for a dozen episodes before newbies were required. Plus there are aliens. It’s a very broad canvas for a TV adaption.
 
DMZ
This is a comic series set in New York City during a civil war between the United States of America and the secessionist Free States of America. The central figure is a reporter named Matty Roth, who’d make an ideal lead character in an adaption with an ensemble cast. Or an entirely new cast could be created, because what makes Roth ideal as a lead character is that he is suitably bland and uninteresting. It’s the general idea of America going through a civil war that would make this an interesting adaption, not any particular character. An ideal adaption would just use the broad premise and focus on the mayor’s office, the police, the army, and the secessionists struggling for control of the city, with only hints as to the wider picture.
 
Y: The Last Man
Read a review here.
Two things would make Y worth turning into a TV show. The first is the relationships between the characters. Brian K Vaughan did a good job of writing friendships that grew over time and natural dialogue. The other would be the central mystery of how Yorick survived the plague that should have killed every male on the planet. A TV adaption would be the ideal opportunity to create a new ending that does the series as a whole justice. The one we have is too confusing and at odds with what’s gone before to be completely satisfying.
 
Also in Y’s favour is that it’s a story that has affected the whole world. It can be as big or as small as people writing it want it to be. A big budget could see parts filmed in Israel and Europe (like the book) while a smaller adaption could simply focus on the trek across America. The entire plot of the original could be scrapped and the idea could be reworked to focus on a small town harbouring the last surviving man.
 
Preacher
Read a review here. 
Preacher is a very rounded comic book, making it one of the better suggestions on this list. It’s known for being humorous, violent and having a cast full of grotesques. What it’s less noted for is being a love story, which it is, and for being pretty heavy on action in places, which it is. Jesse Custer is a genuinely likeable protagonist (or at least he is when written, careful casting would be needed to retain that), something that I find pretty rare in TV shows. Cassidy, Assface, the Saint of Killers and Herr Starr are a supporting cast who feel like they were created to be seen on TV.
 
The central plot is something that would probably need to stay. Without it Preacher doesn’t work. But the journey that’s taken and the interactions between the central characters could be altered to make something new and interesting. Preacher is one of the best comics out there for TV adapters.
 
There’s been talk of putting Preacher on TV for years. The latest news on that is that it’s happening and Seth Rogen is involved. Personally I’d cast WWE star The Undertaker as the Saint of Killers. But that’s me.
 
100 Bullets
Read a review here.
Crime dramas and ongoing mysteries have become big parts of TV schedules over the last several years. So have mobsters. 100 Bullets has all of this (obviously, I wouldn’t mention it otherwise). None of the shows mentioned here could run indefinitely but 100 Bullets would come the closest. The basic idea of a shadowy cabal having secretly controlled the United States for centuries is easy enough to understand but complex enough to spend time gradually revealing. And of course the Minutemen are the sort of thing modern television viewers seem to love.
 
There are so many stories from the series that would be great on screen and there are lots of original things that could be done with the idea of people being made the offer of the untraceable gun. In fact all new offers and how they play out would make nice to or three minute pre-title sequences.
 
Locke & Key
Read a review of the first volume here.
A feature length pilot was made years ago but nothing came of it. Apparently Fox didn’t think it would work as a series. They’re wrong. Locke & Key is perfect for a TV show, so much so that I’m amazed a series doesn’t already exist. There’s a worthwhile plot that runs across the book’s six volumes that would be ideal as a programme’s central focus, with each volume having its own arc that could be used for either an entire series or multiple episodes. There’s a great template waiting to be used.
 
But what would really make a TV version of Locke & Key worth it would be the ability to do something new with such a great concept. It was always very clear in the comic that there were other keys that hadn’t been used or even seen. Filler episodes or new arcs could be created to make the most of that fact. There’s so much that could be done with the idea of the keys.

Sunday, 22 December 2013

Lucifer


If you’ve read The Sandman you’ll be familiar with Neil Gaiman’s fictional depiction of Lucifer Morningstar. Apparently somebody over at DC’s Vertigo offices read the series and was so impressed by this fairly minor character that they decided they wanted him to star in his own eponymous series.

And that’s how we got Lucifer.

Getting someone other than Gaiman to write the sequel series was a smart move. Gaiman clearly had little to see about or with the character of Lucifer otherwise he’d have featured far more prominently in Sandman. Giving the book to someone whom Gaiman approved of ensured that a similar authorial tone would be used but by somebody who actually had something of worth to say.

And this is the point at which I mention Mike Carey’s name.

It’s not that Carey’s a bad writer. I bought the first dozen or so issues of his Uwritten series before deciding that it was the sort of thing I’d rather own as trades (I’m shallow) and enjoyed the single Felix Castor novel I read well enough. No matter how friendly he is with Gaiman he wouldn’t be brought in to pen the follow up to such a massively successful series as Sandman if he was a bad writer. In fact his work here is of a higher standard than the Neverwhere adaption he did, because he’s allowed to use his own and build on Gaiman’s work rather than simply turn something that already exists into a comic script.

It’s just that… well, he’s not exactly a big name is he? And I think that’s part of the problem. Carey is viewed as a safe pair of hands brought in to do a competent job. He’s someone who’ll produce something that won’t get critics fired up into apoplectic rages, someone who’ll keep the money rolling in.

I’m sure that image is part of the reason more people haven’t read Lucifer and part of the reason it isn’t more regularly cited as a must-read. It’s not because of poor quality because actually Carey turned out a pretty good series.

Lucifer gets off to a shaky start, much like Sandman did before it, but once it’s underway it becomes something far more than just a hastily churned out cash-in. With Sandman Gaiman explored the nature of storytelling, dreams and reality. Carey picks his own themes, destiny and free will, and explores them in a similar fashion. With a central character who was created to be the antithesis of God, by God, this was a clever (or perhaps overly ambitious) decision. Surprisingly Carey pulls it off.

Lucifer also looks at religion more than Sandman did. Gaiman seemed to use iconography more than the actual religions themselves (look at the gods he chooses to use from the Egyptian pantheon and what he does with them) but Carey actually delves into the religions as systems of belief more. Carey makes great use of the Jewish and Christian religions and adopts Ragnarok as a running theme. He also dips into various other religions and mythologies in minor arcs too. It’s a far better researched approach than Gaiman used, and you get the feeling things aren’t just being used because they’ll be cool or impactful.

One thing that Lucifer lacks is a single standout artist. Sandman was lucky enough to cycle through a number of very impressive artists during its seven years on the shelves. Lucifer never gets an artist that provides any iconic images or does some career best work. Perhaps that’s another reason it’s not often cited as a must read.

Lucifer was never going to have the impact its parent comic did. Sandman, the book about dreams and reality, had a far cooler concept. It also had Neil Gaiman, a man who proved very talented at marketing himself. That wasn’t and isn’t a skill Mike Carey has. But with Unwritten shaping up to be the best Vertigo series in quite some time it’s possible people may be encouraged to delve into Carey’s proverbial back catalogues to see what else he’s produced over the years. If that happens then Lucifer may finally be viewed as the hit it deserves to be.

Just don’t expect it to get out of Sandman’s shadow anytime soon.

Sunday, 7 October 2012

The Sandman


Neil Gaiman's Sandman is often held up as an example of how good DC's Vertigo line, and comic books in general, can be. It’s not without good reason. Although the title starts out a little bland and directionless it develops during the course of the run into a story about the nature of dreams, myths and stories themselves, introducing a memorable cast (Delirious, Jack Pumpkinhead, Lucien, Matthew the Raven, and Lucifer, amongst many others) and providing some excellent storytelling along the way.

The first story arc, collected as the trade paperback Preludes and Nocturnes, is far from special. It deals with Dream, the Sandman of the title, being imprisoned for decades and the journey he must make to regain his power upon being freed. The use and portrayal of Christianity, while important later, feels cumbersome and uninteresting during a first read. The very clear links to the DC Universe (most obviously the appearance of John Constatine and Arkham Asylum) limit the sense of scope. At this point it feels like “just another” comic book.

But wade through that first collection and things improve. The final issue of Preludes and Nocturnes features a drastic change of tone. Gone is the quest, the blood, gore and angst of the first seven issues, replaced by a conversation between Dream and his sister Death. It is the first indication that Gaiman has realised the opportunity writing the series represents. This relationship is revisited multiple times during the series and becomes one of its highlights.

The Doll’s House, the second collected volume, is where the series begins to hit its stride. We learn more about the nature of the book’s powerful and emotional protagonist and Gaiman seizes upon the potential the book presents. Things just get better and better as the story progresses.

What’s nice is that Gaiman will often present one-shot issues where his regular cast are in the background, sometimes not even appearing at all. It allows him to construct a larger world while at the same time conjuring an air of mystery for the central characters. Considering their nature (which I shan’t spoil here as discovering it is one of the joys of reading the series) it’s a smart move.

These collections of one-shots are often highlights of the series and never feel out of place. It’s perfectly natural that a series about dreams and stories should go off on tangents focusing on such things, placing importance on the tales over the characters. This isn’t to say that the regular issues are not good. The central tale is difficult to surmise but it is essentially a story about Dream coming to understand his responsibility and place within the universe. The various arcs of the series cover different periods in his life and decisions he makes, all contributing to the title’s closing issues.

A personal highlight is the use of mythology. He borrows liberally from Egyptian, Norse and Christian mythology as well as fairy tales, making the characters his own while never contradicting the spirit and feel of his source material. The idea that these gods and monsters all fall within the dominion of ‘The Dream King’ is an interesting one, and makes you consider the nature of religion and belief.

Gaiman also takes much inspiration from Shakespeare. The man himself appears a handful of times throughout the series and is given his own story arc. It’s surprisingly intricate considering Shakespeare is essentially a bit part character in the series. The concept of ‘The Bard’ being gifted his great writing ability by Dream may seem passé now but it was original and innovative when the title was first printed.

Gaiman also looks at the nature of names. Dream is revealed to be a collector of titles, epithets and designations. Dozens of names for our central character are revealed throughout the course of the series and Gaiman also looks into the origins of some of his mythological cast. It makes for an interesting side note (or perhaps sub-plot).

Of course, the author did not create The Sandman alone. While most of the famous titles from Vertigo feature a regular writer and artist combo from start to finish The Sandman features a revolving door on the visual side of things. The only artistic constant for the series are the issue covers of Dave McKean. These evoke a wondrous sense of unknowable magic and really help to create the right tone for each instalment.

The internal art is handled by somebody different on practically every arc. Naturally this means some issues receive better artwork than others, although views on that are naturally subjective. I personally love the style of Marc Hempel on The Kindly Ones but I know of several people who feel it’s some of the weakest work of the series. These changes in art reflect the changing nature of dreams, something which is never really emphasised within the series or by the author himself but fits nicely with one of the book’s chief themes.

On the subject of the artwork it should be mentioned that over the last two years DC have reissued the ten volume run with recoloured pages. Naturally some portions of the series benefit from this more than others. A Game of You feels almost like a new story for example, while the changes made to the already vibrant pallet of World’s End don’t strike me as such a big deal. Ultimately it’s a change for the better and a good move on the part of DC (even if they did only do it for the dosh).

While it may not get the credit of Watchmen for bringing large scale changes to the comic book industry I’d say that, over the course of time, The Sandman has proven to be the more influential series. Looked back on it is a truly epic series both in terms of scope and achievement. It’s one of the first comic series I ever read and it remains one of the best.

Critical information:
Writer: Neil Gaiman
Artist: Various, including Sam Kieth, Charles Vess, Malcolm Jones III and Marc Hempel (and covers by Dave McKean)