Showing posts with label Avatar Press. Show all posts
Showing posts with label Avatar Press. Show all posts

Sunday, 3 March 2013

Supergod


Supergod is the story of the end of the world.

The story is told in flashbacks by a scientist as he sits and watches London burning around him. If you’re thinking that that’s a very Warren Ellis image you’re right. Ellis wrote Supergod (not to be confused with Grant Morrison’s exploration of the superhuman condition that bears an incredibly similar name) to try and explore one of his pet notions: science turning humans into gods. Of course Ellis makes the notion far more literal in Supergod than it is in reality.

Through the flashbacks of the unnamed professor we are told the story of a superhuman arms race. Three Britons went out into space (Britain in space, another one of Ellis’s favoured ideas) and came back having been fused into one being by a space fungus. It sounds far more wacky and out-there than it actually is. On the illustrated page it has its own quiet logic that prevents it from becoming ridiculous. This fungus being is dubbed Morrigan Lugus and becomes the first of the “real life” deities to spring up in the story.

As the story continues we are introduced to further gods. Russia, Iran, the United States, China, and India are among the countries who undertake research into superhuman augmentation, unaware that their experiments will eventually lead to the end of the world. We are told and shown how each of these gods came about, how they interacted with one another and how they reacted to their own existences. Ellis handles the careful balancing act remarkably well.

You get the feeling when reading Supergod that Ellis wanted his writing to make people think about the nature of religion and perhaps the relationship comic book fans have with their treasured characters. If that is what he wanted he let himself down. The book’s enjoyable but it’s nowhere near weighty enough to tackle such large concepts with any degree of merit. It’s interesting which country and religion Ellis has survive his god-holocaust (I shan’t spoil it for you here) and hints at the his feelings on the spiritual future of the planet, but it does nothing more.

Where Supergod succeeds is in the fight scenes. Or perhaps that’s just me being shallow. Whatever the case the book comes to life when two of Ellis’s meet up for a rumble, not when the theological musing kicks in. It’s inevitable with a title like this. If you say you’re going to write a comic about what would happen if science created beings with god-like powers then obviously the fights are going to be the most enjoyable bits.

On art duty is Garrie Gastonny. I’ve not come across his work before or since but he handles the visuals with skill. Shots of ruined cities can often be a bit iffy, but thankfully the important things (the supergods) are very well designed and consistently drawn. Among the highlights are a mechanoid cosmonaut, Morrigan Lugus, and a Cthulhu-like giant made of flesh.

The story of the world’s end is well constructed. The plot is never overwhelming but it’s inventive enough to hold your attention in between fight scenes. Perhaps the greatest complement I can pay the book is that I care about the world and wish more had been shown of it. It’s a pity Ellis limited himself to a five issue run. Had this had double that, or perhaps more, then it could really have been something special.

Sunday, 2 September 2012

Ignition City

 
Ignore the “Volume 1” slapped onto the cover and spine of this book. Volume two is not coming. These five issues are a complete tale in and of themselves and Warren Ellis has no plans for more. Although the world that’s constructed is so rich that it’s easy to imagine this becoming an ongoing series.

In a way that is Ignition City’s greatest downfall. There are so many hints at a wider world and an unseen history between the characters we meet and it’s a great shame these won’t be taken further. It feels very much like the first half of a TV series cancelled before its time by 20th Century Fox: there’s lots of invention but everything’s over before you can fully appreciate it all. It’s sort of a comic book equivalent of Firefly.

As ever with Warren Ellis one of the central motifs of the title is technology. Whereas Ellis usually enjoys writing about the future of technology here he plays around with its past, imaging a world that’s a mixture of steampunk, early rocket science and space exploration.

The story takes place in the eponymous Ignition City, Earth’s last remaining spaceport. There’s a sassy, foul-mouthed, empowered female lead on hand (another Ellis trope) to guide us through this world, acting as a cross between an exposition device and a vehicle for Ellis’s femdom fantasies.

Mary Raven is fleshed out a little with a backstory concerning her father being a famous space pilot and wanting to follow in his footsteps. It’s not the most touching story you’ll ever come across in a comic, nor is Raven the most empathetic character, but you find yourself warming to her anyway.

The real strength of the title is in its cast of supporting characters and Ignition City itself. As comic book locales go Ignition City seems very real, and its various cast of characters never feel too ridiculous. That’s pretty impressive when you consider that the list includes giant green alien crabs and a man who was once “Russia’s greatest cosmonaut.” Gianluca Pagliarani does a great job making a grimy town built on mud seem varied and interesting and gives us a surprisingly wide range of facial expressions.

The plot is centred on the tried and tested murder mystery formula. It’s not especially inventive but doesn’t need to be. The real joy of this book is discovering its secrets, not following a complex story. If you’re looking for something you can breeze through in a day then this is for you. It will leave you wanting more though.
 
Critical information:
Writer: Warren Ellis
Artist: Gianluca Pagliarani
ISBN: 9781592910878