Sunday, 23 March 2014

Ultimate Avengers: Crime and Punishment


The bad news with second series of Ultimate Avengers is that artist Carlos Pacheco was not involved. It’s a great shame as he’d proven a worthy successor to Bryan Hitch, his style proving a much better fit for the series than Joe Madureira’s murky work had back with Ultimates 3. The good news is that he was replaced by Leinil Yu. His scratchy pencil work is a far cry from Pacheco’s smooth efforts but proves a good fit for what writer Mark Millar tosses into this story.

This is the book that introduces the Ultimate universe versions of Punisher and Ghost Rider. Punisher is written as an even less forgiving man than his regular continuity counterpart. We’re told he has no trouble executing kids and harmless henchmen and are shown him doing so in decidedly gruesome (for Marvel) ways. His motivations remain the same: he’s a vigilante dedicated to wiping wrongdoers off the streets using his own brand of morals and ethics, all spurred by the death of his family at the hands of gangsters.

Ghost Rider’s origin is fairly similar too. He remains a young motorbike enthusiast who’s sold his soul in exchange for the resurrection and ensured happiness of a loved one. It’s rare in a Marvel origin story in that it doesn’t feature weird science, although the soul-selling clearly marks it as something of the comics realm, obvs. Yu handles the task of pencilling an eerie, soulless flaming skull well. As much as I liked his work I’m not sure Pacheco would have done as good a job.

In addition to Punisher, who’s kitted out with a supersuit emblazoned with his skull emblem, the Avengers also recruit Tyron Cash. He’s a Cambridge professor turned gangland boss who was once Bruce Banner’s mentor but is now a crime lord. Something about the character seems forced. It could be his often excruciating dialogue (a rare example of Millar’s standard approach steering him wrong) or it could be that he’s blackmailed into joining the team with the threat of his current life being revealed to a wife and son who think him dead and that the sequence never feels especially believable. With Punisher and Ghost Rider having similar, and superior, things going on Cash feels like overkill.

The villain of the piece doesn’t become clear until a few issues have gone by. The first pages of issue one could lead someone to believe it’s going to be Punisher. For a while after that it looks like Ghost Rider. In the end we discover it’s Satan… or possibly a cabal of devil worshippers led by the Vice President of the United States. It depends on your perspective.

Something that could be overlooked with Ultimate Avengers’ second series is that a lot of what happens is being set up for use in the third and fourth volumes. Punisher goes on the run at the end of this volume but returns later. Nerd Hulk and Black Widow interact with The Spider (the Spider-man in a tank from the first volume) and it’s revealed he’s psychic, and implied that he, like Captain America, has a fondness for daytime TV. Nicky Fury and Gregory Stark are kept in the background, the implication being that they’re scheming away on their own personal plans. Which would again play into later volumes.

While this story doesn’t quite hit the heights of New Generation and comes nowhere near The Ultimates first or second series it’s still a very good action comic. Mark Millar has never been better than when writing for Marvel’s Ultimate line.

Sunday, 16 March 2014

Nextwave: Agents of HATE


Warren Ellis has a history of writing what are essentially creator-owned titles in established shared universes. He did it with Stormwatch, The Authority and Planetary in the Wildstorm universe. He did it with Excalibur and other associated X-titles in Marvel. And he did it with Nextwave.

Nextwave was written at a time when Ellis was working exclusively for Marvel. He's said that during this period he felt he was being paid to service Marvel's vast back catalogue of characters and concepts. Which is a fair argument to make. I wish Marvel would try their hand at creating a new batch of heroes and villains but this approach is a good alternative. Ellis selected a handful of barely used characters, stuck them together as a team and pitted them against a batch of equally barely used enemies (and new enemies with very clear links to established ones). It's a decent substitute for entirely new creations.

The characters in question were Elsa Bloodstone, a monster hunter who'd appeared in her own limited series before spiralling into obscurity; explosion-happy mutant Tabitha Smith; Monica 'Photon' Rambeu, who can transform herself into any form of energy on the magnetic spectrum (it’s about as interesting to see used in a comic about as it sounds); and android Aaron Stack (formerly Machine Man). They're joined by new creations The Captain, who has the standard flight and super strength combo, and recurring villain Dirk Anger. Through his usual snarky dialogue, a strong reliance on humour and a series of threats that are either inspired by the Lee and Kirby era or Saturday morning cartoons Ellis writes what is one of his best pieces of work.

The tone of the book is not dissimilar to The Authority: the aim is to have a fun comic that plays on the standard tropes of superhero titles on the shelves. But while Authority had serious moments and global level threats Nextwave retains its humour at all times, never trying to be anything more than amusing comic, and problems that are intended to be outlandish more than world-threatening. Ellis deliberately wrote Nextwave to be as shallow as possible, saying that emotional arcs and character development are foreign to comics. I think there is a place for these things but Ellis is right that they've become overused. More comics could get away with having a gang of supes smacking a giant robot about.

The premise is designed around this. We're told that the Nextwave group have gone rogue from former employers HATE (Highest Anti-Terrorism Effort) after finding out that they're backed financially by the Beyond Corporation, a former terrorist cell. Using a stolen business plan the team travel around the US hunting out Beyond's UWMDs (Unusual Weapons of Mass Destruction). These UWMDs take such forms as a genetically engineered, Transformers-inspired robot, an army of samurais, various floating cities, and sixties fave Fin Fang Foom.

Stuart Immonen probably deserves a mention at this point. I'm sure most artists at Marvel would be able to draw the things Ellis thinks up for Nextwave, but I don't think anyone could have done quite as good a job. He gets the right blend of action and fun.

It's a simplistic approach but one that allows Nextwave to simply be enjoyable. There are no Big Ideas or underlying messages, it's designed just to be a fun read. It helps that Ellis amuses himself with a letters page and a Q&A segment at the start of each issue, the latter of which is there to get new readers up to speed but features minor alterations each issue for regular readers.

Nextwave was originally going to be written for twelve issues by Ellis and then get passed on to a new writer. For whatever reason that didn't happen and the series wrapped up as its initial creative duo left. I doubt anyone could have made the book work as Ellis did so it's probably a blessing in disguise that this happened. A return would be welcome, but only written by Ellis and ideally drawn by Immonen. For anyone who's enjoyed the initial stretch of The Authority and Planetary (and why wouldn't you, both are great) this series will go down a treat.

Sunday, 9 March 2014

Deadpool: The Good, The Bad and The Ugly


Into its third volume the Deadpool MAX! series continues to be one of the best things Marvel are putting onto the shelves of comic shops. But it’s for a different reason than in the first two volumes (read about those here and here). While those books succeeded by emphasising Deadpool’s comedy, something which hasn’t been done right enough during the character’s twenty-plus year history, the third succeeds by exploring Deadpool’s more tragic elements.

It was something that could have failed. The title had been set up as something funny and so that’s what people had come to expect from it. But writers Gerry Duggan and Brian Posehn do such good exploring Deadpool’s history with Weapon X, and the stolen memories and deformed cancer patient sufferings that come with that, that you find yourself swept along.

In hindsight they were making readers care about Deadpool during their first two volumes too. But because they were doing it with humour, something you’d expect from the character and his titles anyway, it wasn’t noticeable. Also, you don’t tend to read something funny and think to yourself “yes, I am beginning to care about this character.” They’re a talented pair of writers.

There are still laughs though. Even when Deadpool finds himself fighting through North Korean concentration camps alongside deformed X-Men clone experiments he’s given wises to crack. But it’s the first two issues of the volume that are home to most of the laughs. The first is once again told as a flashback. It takes place in the seventies and sees Deaders teaming up with Iron First and Power Man to take on The White Man. Every joke you could expect with a villain who’s chosen that name is used, usually by or within earshot of Power Man. It’s gloriously silly, and a great start to the collection. It also helps to balance out the more grim surroundings of the rest of the volume.

Much was made before the arc started coming out as singles of Wolverine and Captain America’s involvement. While they’re used well and there’s a logical reason for their team-up with Deadpool they do at times feel a little surplus to requirements, like they’ve been added to the title to encourage crossover readership. Both are well written though. Cap in particular. He’s a character I don’t usually care for (which can’t just be because I’m not American) and it was nice to see him believably presented as a compassionate, caring man instead of the military genius poster boy he tends to be in various Avengers titles.

The new art of Declam Shalvey takes some getting used but it’s fine once you do. Even if you’re not keen on it it can be overlooked because the writing is so strong. Posehn and Duggan continue to be the best writers to ever work on a Deadpool title. And this title continues to be one of the greatest successes of Marvel’s NOW! initiative.

Sunday, 2 March 2014

Locke & Key: Alpha & Omega


I don’t usually put spoiler warnings here but I’m making an exception with this. Locke & Key is a series that is at its best when it has the ability to shock and surprise. As such I’d firmly suggest reading the first five volumes before checking out what I have to say below. I won’t mention anything specific that happens in this collection, but I can’t make the same promise about the first five. You’ve been warned.

Alpha and Omega had a lot to achieve. As Locke & Key’s final (regular) arc it had to provide fitting resolutions for the main cast, explain the origins of the otherworldly Lovecraftian soul-stealers, give the dastardly Dodge his comeuppance, and dish out a few more facts about the mythology of the series. It also had to live up to the high standard set by volumes one to five and be generally compelling.

It was a tall order but the series did at least have seven issues to tell its story in. That was one more than normal.

Happily Locke & Key here gets the ending it deserved. Joe Hill’s inventive streak is alive and well, firing out revelations and one or two final keys. His knack for writing empathetic characters is as apparent as ever, something easily overlooked with a series with such a wonderfully inventive central concept. Tyler and Bode-Dodge are particular highlights. The oldest Locke child has been taken from an impulsive, angry teenager grieving over his father’s death into a young man who thinks about and considers his actions across the course of the series. The way he’s written here shows how good a job Hill’s done at progressing him, and it was so natural that it wasn’t immediately noticeable.

Dodge, still wearing the body of Bode, is impressive for an entirely different reason. As the character in the know he’s the one who gets all the infodumps and monologues. It’s information most readers will have been waiting to get for a long time and so needed to be included. It could have been forced and unnatural but Hill manages to make it compelling and natural dialogue. It’s an impressive accomplishment.

Gabriel Rodriguez is just as on form as his creative partner. The page which shows Dodge talking about bringing armies through the black gate, surrounded by at first dozens and then just a few possessed humans, is particularly good. It hints at the key powers we’ve never seen at the same time as creating an interesting visual for what would otherwise be a boring bit of prattle. Rodriguez is just as important when it comes to making those moments worthwhile as Hill.

It was the final additions to the mythology I was looking forward to most, being someone more interested in ideas than plot when reading comics. I wasn’t disappointed. Every plot gap you could want filled in is and the motives of the horrors from beyond are satisfyingly single-minded and depraved. Hill does his creation justice.

But with all of this said it was in many ways the story that mattered the most here. In addition to a fantastic concept Locke & key had given us a great story told in perfectly judged instalments across its previous five volumes. It all could have fallen apart in this volume had the story not delivered the proverbial goods. But it does. There’s a climactic battle with a logical reason for happening, Dodge meets an unpleasant end, and Ty gets one last farewell with his dad. What happens to Bode makes sense but it’s not something I’ll comment on here. The series needs to have some surprises for you to discover yourselves.

All in all Alpha & Omega is a great end to a great series. Thank you Joe Hill and Gabriel Rodriguez for giving us one of the best written series comicdom has ever had. What could have been a wonderful idea milked endlessly was instead something to look forward to and savour. It’s something that can be returned to again and again. It’s a fantastic accomplishment.